The efficiency depends on the query size relative to the data distribution. A small query in a sparse region prunes almost everything. A query that covers the whole space prunes nothing (because every node overlaps), degenerating to a brute-force scan. The quadtree gives you the most benefit when your queries are spatially local, which is exactly the common case for map applications, game physics, and spatial databases.
Part of a Soviet-era spacecraft is likely to have re-entered the Earth's atmosphere after being stuck in orbit for more than half a century, the European Space Agency said.
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В России ответили на имитирующие высадку на Украине учения НАТО18:04